These pages are from my sketchbook started in 2013 of various things I was working on. Firstly I have some doodles and notes, some tinkering of my dimensional alchemist’s helmet/mask and an idea I had for a character for my second sunken world adventuring party. He’s an enemy of the Icthyss (fish-men) and their Thulhid overlords and has a fish-man skull, a weapon or two and scaled skin as trophies. The next page has some jolly Space Ork Freebooters as I felt like drawing them and some ideas for a race of smaller humanoids in the Sunken World. There’s also a fish-themed helmet for a sunken world bounty hunter.
Here we have my thief idea and more of the sea ranger/Icthyss hunter and then some ideas for a Thulhid’s experimental mutants and an elite armoured Icthyss.
Space Ork Freebooters are copyright Games Workshop, this is fan art and not intended to annoy GW.
As promised here’s the next character for my Sunken World adventuring party, a thief with concealed daggers, climbing rope, caltrops, throwing knives and reinforced leather armour disguised with the same pattern on the rest of her clothes.
I’ve finally got round to it to updating this website, I’m sorry it’s been so long!
I always have a few projects on the go; here are some more Sunken world images: a Sunken World character I created a couple of years ago; one of those images I needed a little bit of free time to finish off.
She’s a Raktos, (Raktos and Yrdin) a race of horn-headed humanoids who are rumoured to be half-demonic and they do little to dispel that rumour. Many of them do possess magical powers so I drew a couple of flames on her fingertips. She is accompanying the warrior who I posted a while back on my Facebook Page:
I’ve ideas for the rest of this adventuring group which I shall post next time.
I’ve been really busy with a few commissions the last couple of months, mainly Hysterical Games’ Panzerfäuste fantasy WW2 game (which is still ongoing) and a couple of others which I’ve finished but are yet to be announced officially.
So I thought I’d post something from my many sketches that I’ve scanned onto my computer and not posted before. I found these characterful creatures which were one of my possible foes for my Fantasy Fight picture back in 2008. I may well re-use these ideas in a future project as I quite like their distinct shapes.
Here’s my image which I designed on isometric paper as an exercise in a Diablo I and II style isometric perspective.
A link from my Facebook site (do have a look and like it, if indeed you do like it!). Click on the Facebook image to the right or here: Will Beck Illustration
Here are my ‘Deadworld Ghouls’ from 2009, inspired by my fighting (as Raziel) the cowardly Slaughs in the videogames Soul Reaver and Soul Reaver 2, (Sluagh image and description) I liked their gleeful expression in the game and imagined mine lurking in the dark on ruined world attacking adventurers or travellers (only when they outnumbered them!). I wasn’t quite sure about their design at the time so I put these on the back-burner.
Games Workshop, for their ‘End Times’ projects, have recently created some new Nurgle miniatures and I felt they needed to reflect more of the characters’ written background on the miniatures themselves. Now, bear in mind I haven’t read much of the latest text but ‘Gutrot Spume’ is meant to be the leader of the Chaos God Nurgle’s plague fleets and yet has nothing bar his tentacles to reflect his maritime nature.
Here’s my sketchbook page where I imagined a more piratical Chaos Champion with an Estalian (Warhammer Spanish) Conquistador feel (morion helmet and breastplate with tassets, slashed sleeves and so forth). I based his pose on the existing Gutrot Spume miniature, adding a ship’s bell on his back, corroded, barnacled armour, a bottle of rotgut grog and a Daemon sword. One of his tentacles also holds a Nurgle death’s head.
And now I worked the picture up into the following image (separating him into layers in Photoshop and using Painter 12 to paint above and below the layers). I changed the pistol to a Nurgle-daemon themed triple-barrelled duckfoot pistol.
I imagined he had the following rewards of Chaos:
Captain Eduardo ‘Worm-beard’ Montalban
Zoological mutation 1 arm of an Octopus. (Combine tentacle and suckers rules)
Multiple arms +2 Chaos Rewards:
Daemon Weapon Gifts of Nurgle:
Hide of Nurgle
Trail of Slime
As with all my games related artwork, it is fan art and not intended to infringe Games Workshop’s copyright.
There’s some dog-men sketches at the top – I was inspired by the make-up/mask work on the Die Antwoord video for Pitbull Terrier, which is a bit crazy and gory and so probably not safe for work and certainly not for children. Here’s a link if you’re interested: https://www.youtube.com/watch?v=JvMXVHVr72A
The birdman sage idea I had when looking at a picture of an horned owl (with it’s longer ‘ear’ feathers) and I thought this would be a good look for an older, wise bird-man (or bird-woman).
The coloured in Space Orks are my ideas for what GW could have done when they brought out a plastic Space Ork Painboy earlier this year – some head options that reflected the classic Kev Adams Space Orks but in the newer, more brutal style.
GW stuff (Space Orks, Painboyz and so on) is fan art and not intended to infringe copyright.
Here’s my idea from way back in 2011 for a Nurgle Chaos Warrior Champion (a Nurgle Plague Knight, with twisted heraldry as described in the Lost and The Damned book) as Games Workshop seem to be going all Nurglesque at the moment.
As always; this is fan art and not intended to infringe on Games Workshop’s intellectual property.
Whilst I’m busy with various things I thought I’d share these sketchbook fantasy scenes I drew a few years ago. The first one (the market) I think I posted on the ImagineFX forum. The second one depicts an ancient statue that has been built into the side of a tavern. The perspective is wonky but I still like them both. These are spontaneous drawings that I kept adding to when I had a spare moment.