I’ve been a bit under the weather recently, hence the lack of updates on this website. While I’m recovering I thought I’d post some things I’ve been working on and off over the last few years. This is an image I created in 2006 inspired by Necromunda’s House Delaque and The City of Lost Children Cyclops cult also Dark City’s Strangers.
One of my first attempts at digital painting (in 2002!) was a fight scene in a hive world setting between slightly medieval-garbed fanatical mutant-hating humans (a Venator gang) fighting a mutant slave gang. Hive World Warhammer 40,000
I still like it, despite it being done ages ago and in Painter Classic (maybe having only one layer helped the image to be more coherent.)
Well a few years later, back in 2006 I wanted to revisit the image and began doodling and sketching these muties again. They’re not ‘Chaos mutants’, just unfortunate souls mutated by all the toxic pollution affecting generations of humans living in the Underhive.
Some of my mutant character’s are evolving on these pages; the gangly, goofy berserker and the guy with the blade on the end of his arm.
Here’s a very quick doodle on some lined paper of the mutant gang, the large mutant waving his trusty hitting pole in a threatening manner at the back! More of these sketches later.
And my last of the three Space Pirates, the Captain himself. He’s possibly a former Imperial Space Navy Captain or maybe he’s taken the gear from one he’s slain. I drew a head without a helmet and an alternative rifle for him (a laser volley-gun which I thought was suitably piratical!).
For completeness (and because I still like them) here are the original A3 pencil sketches for my sequence of Necromunda house gang portraits. I always tend to draw through the borders of the images, especially action scenes so I drew all of them full length. Notice the Orlock ganger’s stripey trousers!
This packing and throwing away is taking much longer than I’d thought. Flippin’eck! I’ve tonnes of stuff acquired over the last decade and a half.
OK back to my old sketches; following on from the previous post here’s a page of Daemonhosts.
Here I’ve deliberately avoided Brian Nelson’s amazing Cherubael sculpt with his twisted scrawny look. The bloated floating creature perhaps is possessed by a Nurgle daemon, I’ve provided the radical Inquisitor who’s using him a vortex bomb collar in case he gets out of hand! Not sure quite when I did them, probably before the Necromunda sketchbook, entirely in inks and acrylics with no digital jiggery-pokery.
Back to Necromunda for these portrait sketches, me refining the look of the Ratskin and Redemptionist.
The tiny composition sketch refers to an image I’m not sure I’ve ever posted online, my Badland Scout (from 2005). He’s a guide to the ruined hives so has a little bit of a tribal look to his gear.
These next pages feature a sketch of the priest from the start of The Fifth Element (the late actor John Bennett), a bunch of Scavvies and then some Pit Slave portrait compositions.
All fan art and not intended to infringe Games Workshop’s copyright.
Games Workshop, for their ‘End Times’ projects, have recently created some new Nurgle miniatures and I felt they needed to reflect more of the characters’ written background on the miniatures themselves. Now, bear in mind I haven’t read much of the latest text but ‘Gutrot Spume’ is meant to be the leader of the Chaos God Nurgle’s plague fleets and yet has nothing bar his tentacles to reflect his maritime nature.
Here’s my sketchbook page where I imagined a more piratical Chaos Champion with an Estalian (Warhammer Spanish) Conquistador feel (morion helmet and breastplate with tassets, slashed sleeves and so forth). I based his pose on the existing Gutrot Spume miniature, adding a ship’s bell on his back, corroded, barnacled armour, a bottle of rotgut grog and a Daemon sword. One of his tentacles also holds a Nurgle death’s head.
And now I worked the picture up into the following image (separating him into layers in Photoshop and using Painter 12 to paint above and below the layers). I changed the pistol to a Nurgle-daemon themed triple-barrelled duckfoot pistol.
I imagined he had the following rewards of Chaos:
Captain Eduardo ‘Worm-beard’ Montalban
Zoological mutation 1 arm of an Octopus. (Combine tentacle and suckers rules)
Multiple arms +2
Gifts of Nurgle:
Hide of Nurgle
Trail of Slime
As with all my games related artwork, it is fan art and not intended to infringe Games Workshop’s copyright.
The new YakTribe gaming site is finished and using my logo design to boot! YakTribe is a fan site devoted to long-lost favorite games published by Games Workshop (Necromunda and Mordheim and GorkaMorka soon). It’s very well done so if you have an interest in this sort of thing I recommend it.
The brief was to create a logo of a yak head and I recalled seeing an ancient Citadel Miniatures catalogue which had a couple of science-fiction versions of a minotaur. They had guns for horns so I figured this could be a special pit-fighter on Necromunda; a mutant abhuman cyborg! I believe they were sculpted by the talented Nick Bibby (they looked like modified Nick Bibby minotaurs.) I’ve tracked them down to here:
Here’s the final image:
And the YakTribe website can be found here:
And also I contributed some other images for Ash Wastes Nomads and their badge.
With the Ash Wastes Nomad design I was both homaging John Blanche’s original intricate Confrontation drawing ( http://gothicpunk.tumblr.com/image/8512253130″) whilst also respecting the newer versions produced for Necromunda and adding some extra ideas on top!