It’s been quiet on this website but that doesn’t mean I’ve not been working away. Here are some images I created for Hysterical Games’ Panzerfäuste Spitfyre game. This is a wargame of aerial combat in their ‘historo-fantasy’ world.
As a 10mm wargame the miniatures would need to be easily identifiable from the basic shape and size. So I found some WWII spotterguides online and enlarged the silhouettes of the Spitfire and Messerschmitt 109 aircraft so that they were all the same scale to work on.
Then I scaled a plan view of the planes to each and proceeded to digitally paint (on a layer above) the creatures in top down view, keeping the pilots and machine guns on separate layers. I used these as guides only, for the fantastical creatures like the Orc wyverns I could tweak the wing shapes quite closely to the aircraft but for the giant creatures I’d need to keep the proportions similar to their real-world counterparts.
Here’s the Orc Hurrikane air-beast:
An old sketch of an idea I had for a miniature conversion for Games Workshop’s Inquisitor (a 54mm scale game with about a dozen figures in total and an almost Role-playing game campaign) of the Fellowship of The Ring’s Cave Troll brilliantly sculpted by (I think) Michael Perry.
I thought he’d would make a good mutant slave with the addition of some tatty clothes, a control collar and mining laser so I scribbled him here.
As always this is fan art and not intended to infringe any copyright.
When Microworld Games commissioned me last year to design some trollish mutants to act as a wrecking crew for the Dregs faction and they wanted a huge brutish look with twin flamethrowers, chainsaws and piledrivers I remembered the old sketch and proceeded to sketch out some suitably thuggish-looking giant mutants. The sketches can be found on my Facebook page (click the logo to the right).
Happy New Year everyone! My final concept designs for the beast-riding Beastkin.
I decided the beastmen wouldn’t ride actual horses but a future horse-like beast and I wanted to add an element of a bovine or caprine animal to it. Now, I had a photo on my computer of a strange (to me) animal which I found was called a Takin and its larger, more convex snout seemed perfect. Takin animal
Incidentally the beastman balancing on a horse to shoot is based on a photo of a WW1 german cavalryman.
These are the final concept designs for the Tank Hunter tank and the Mobile Artillery tank (both based on the same chassis, vaguely WW2-inspired). I gave the tank hunter metal tusk-shapes to give it a brutal look and the artillery tank a load of spikes on the ‘dozer blade so they would look different at a glance on the tabletop whilst still retaining the spiky, ramshackle nature throughout the range.
Some more of my work for Microworld Games, this time the Dregs’ armoured troop carrier. I imagined the Dregs would be like a tribe of warriors and this could be their mobile long-hut. This one was partly based on the AAV-7 amphibious APC which has a jutting front like a jaw (for travelling in water).
These next two pages are of my initial ideas for the Dregs’ Mobile Artillery Tank and Tank Hunter with lots of little beast-men riders as I thought they’d add to the noisy, boisterous nature of the army. On the opposite page are some early ideas for the Beastkin Dragoons, beastmen riding on horse-like beasts to war.
Again these haven’t gone into production yet, but if you’re interested do go and have a look at what has:
This is another Miniatures Concept project that I was commissioned for earlier this year. It’s for a range of Science Fiction 6mm miniatures produced by Microworld Games for epic scale fights. I was to produce some concept drawings for the various units for the Dregs, the mutant beast-men. I was given a brief description and some images to start with so I based my initial sketches on these to get a flavour of the units.
This first image was of the Dreg’s Main Battle Tank. It had to look functional but also brutal so I had a look at British Chieftan tanks as they have a distinctive silhouette along with some other directions from the brief (including a G.I. Joe tank!). The spikes, trophies and extra armour were all added by the Beastkin Raiders themselves. I imagined them riding the tanks to battle, eager to leap off into the melee.
They’re not available yet, hopefully will be soon, here’s a link to the website:
More images tomorrow.
Colony 87 returns! The kickstarter here:
(Return to Colony 87 – 28mm sci-fi civilians)
This was funded within hours and the miniatures have been sculpted by the excellent miniature sculptor Mike Anderson.
These are concept drawings for the second wave of Science Fiction civilians for Colony 87 miniatures:
These are some of my initial sketchbook pages for this commission.
The first was a SF Recordist, a scientific type to accompany a noble or other advisor recording everything (smells, sights, Electromagnetics, as well as sound). Jon Boyce (my client) suggested I look at a tank crew head gear and Gaff’s (Edward James Olmos) hat in Bladerunner. I also wanted him to have a different body shape, so I based his size on the movie Dune’s Piter De Vries (Brad Dourif) combined with the Hannibal Chew (James Hong) from Bladerunner’s hat. A stenographer’s typewriter provided a retro look for his personal computer.
For the mechanic I had the idea basing her on Firefly/Serenity’s Kaylee(Jewel Staite) as a starting point and the welder/junker started out based on a photo of a Japanese industrial worker.
The Advisor was meant to be a power-behind-the throne character so I examined various fantasy and SF advisors – the tall hat was a reference to Turkish historical viziers and also to the sinister fellows that follow Emperor Palpatine in The Return of The Jedi.
Jon Boyce had a very specific idea for the Priestess so essentially I recreated his small drawing and the Planetary Botanist was an idea that had been requested by several people in the first wave. The broad-brimmed hat was a nod to Moebius’s drawing of Planetologist Kyne for Alexandro Jodorowsky’s Dune project. I thought he might have had some injuries examining alien plants so a bionic hand seemed appropriate.
My previous post: Colony 87
A belated Happy New Year! My first post of 2016 is of some of the sketchbook pages I drew for Hysterical Games’ Panzerfäuste miniatures wargame.
Panzerfäuste – Mechanised Warfare in A Mythical Realm
Hysterical Games website
The first is some Troglodyte mountain troops, these are (in Panzerfäuste) the Polish so have the equipment and weapons appropriate to the real world equivalent. I drew these for their Kickstarter page as I had only provided them with a rough sketch originally.
Here are some Gnome commanders, wizards and generals and a nurse to heal the troops. Gnomes, in Panzerfäuste are French so I thought the druid (Getafix) in Goscinny and Uderzo’s Astérix The Gaul would be an appropriate character to homage for the illusionist.
This is an idea from John Bell that the Hysterical Games team wanted a bit more work on; the Dwarf Panzerbär. I based the shapes of the armour on the German Sd.Kfz Armoured Cars from WW2.
And finally an extra Orc for the Local Orc Volunteers (Orc Home Guard), though I’m not sure if this will be produced as a miniature.
I’ve been working hard on a commission from Hysterical Games over the last year; drawing concepts for their fantasy World War 2 miniatures wargame ‘Panzerfäuste’. Their Kickstarter project has gone live and surpassed its initial goal! I’ve thoroughly enjoyed this project. Here’s a link to the Kickstarter page:
Panzerfäuste – Mechanised Warfare in A Mythical Realm
As part of this ongoing commission I created Wojtek the Bear, a character I based on the actual bear named Wojtek by Polish troops who adopted him in World War 2 Wikipedia entry for Wojtek (bear), carrying a MG08-15 machine gun. Wojtek is a helpful bear used by the Troglodytes in the Panzerfäuste world to carry things and to fight the Dwarves.