And my last of the three Space Pirates, the Captain himself. He’s possibly a former Imperial Space Navy Captain or maybe he’s taken the gear from one he’s slain. I drew a head without a helmet and an alternative rifle for him (a laser volley-gun which I thought was suitably piratical!).
The next space pirate concept is this wild-haired tough woman with an automatic shotgun, there’s an alternative head and weapon options.
Earlier this year I was contacted by a Russian fellow who wanted to commission some images of Space Pirates to turn into miniatures. As I had already sketched a few (previous posts) he picked three so this is the first one, a fat bo’sun who has to boss the unruly pirates about. I gave him some alternative weapons and a different head design.
I started with a rough pencil sketch, scanned the sketch in and worked it up in Painter and Manga(Clip) Studio.
And the last (for now, though I’m working on more!) of my Space Pirate sketchbook pages.
To follow: a full page Space Pirate concept design (black and white).
Here’s my next sketch of four space pirates. If they were going to made into miniatures I like to give them alternative heads! There’s a humanoid alien here too.
Boy do I not use this website enough, it needs a right old tidy-up. Anywaaaayy… here’s a page of some sketches from a year or two ago. They’re some ideas I had for that classic SF trope: Space Pirates! I was considering whether to design them as costumes for a film or miniatures for a game.
I incorporated some of the feel of late 1980’s/early 1990’s Citadel Space Pirates by Bob Olley and Bob Naismith (Bob Olley’s Space Pirates Bob Naismith’s Space Pirates) with some traditional piratical gear and other influences like the mercenaries from Riddick (2013), and the Ravagers from Guardians Of The Galaxy(2014) and Vol. 2 (2017). More of these tomorrow!
Hello! I’ve realised that I hadn’t posted all of my Spitfyre concepts on this website, so here are a few more of my Spitfyre images I produced late last year and earlier this year. The Gnomes get a giant falcon (roughly the size of a Bloch mb 150) with pennants and helmet painted in the Escadrille (squadron) colour.
For the Dwarves; a vulture bomber that acts dive bombs like the German WWII Junkers 87 Stuka and the massive Kampfkondor 111; a giant condor bomber based on the Heinkel.
I’ve grouped them all on my Miniatures Concepts page under Panzerfäuste. [Miniatures Concepts]
I’ve finally got round to putting more of my artwork on this website, I’m sorry it’s been so long!
I always have a few projects on the go; here are some more Sunken world images: a Sunken World character I created a couple of years ago; one of those images I needed a little bit of free time to finish off.
She’s a Raktos, (Raktos and Yrdin) a race of horn-headed humanoids who are rumoured to be half-demonic and they do little to dispel that rumour. Many of them do possess magical powers so I drew a couple of flames on her fingertips. She is accompanying the warrior who I posted a while back on my Facebook Page:
I’ve ideas for the rest of this adventuring group which I shall post next time.
It’s been quiet on this website but that doesn’t mean I’ve not been working away. Here are some images I created for Hysterical Games’ Panzerfäuste Spitfyre game. This is a wargame of aerial combat in their ‘historo-fantasy’ world.
As a 10mm wargame the miniatures would need to be easily identifiable from the basic shape and size. So I found some WWII spotterguides online and enlarged the silhouettes of the Spitfire and Messerschmitt 109 aircraft so that they were all the same scale to work on.
Then I scaled a plan view of the planes to each and proceeded to digitally paint (on a layer above) the creatures in top down view, keeping the pilots and machine guns on separate layers. I used these as guides only, for the fantastical creatures like the Orc wyverns I could tweak the wing shapes quite closely to the aircraft but for the giant creatures I’d need to keep the proportions similar to their real-world counterparts.
Here’s the Orc Hurrikane air-beast:
An old sketch of an idea I had for a miniature conversion for Games Workshop’s Inquisitor (a 54mm scale game with about a dozen figures in total and an almost Role-playing game campaign) of the Fellowship of The Ring’s Cave Troll brilliantly sculpted by (I think) Michael Perry.
I thought he’d would make a good mutant slave with the addition of some tatty clothes, a control collar and mining laser so I scribbled him here.
As always this is fan art and not intended to infringe any copyright.
When Microworld Games commissioned me last year to design some trollish mutants to act as a wrecking crew for the Dregs faction and they wanted a huge brutish look with twin flamethrowers, chainsaws and piledrivers I remembered the old sketch and proceeded to sketch out some suitably thuggish-looking giant mutants. The sketches can be found on my Facebook page (click the logo to the right).