I’ve got a couple of commissions on at the moment but I found time to finish off my third page of SF Rat-Men ideas, specifically the bloated leader and a SF version of a Grey Seer.
Continuing the theme of a space hulk with warp-mutated rats on board: (See posts http://www.willbeck.com/artblog?p=1597 and http://www.willbeck.com/artblog?p=1111) The largest mutant rat-man has taken hydraulic shears and attached them to his deformed arm to make a crude combat weapon.
The Rat-man psyker inhales warp-tainted fuel pods (from areas of the space hulk exposed to the warp) to enhance his psychic powers (like Skaven eat warpstone).
The ‘warp-rats’ are rats that have been fed the warp-tainted fuel and are herded into battle causing localised distortions in reality.
GW are souping up the Skaven for the End Times business the new Boneripper and especially the Stormfiends are quite futuristic looking.
The ‘Stormfiends’ appear to have little large-brained rats attached to their backs – I think someone at GW had been playing Planescape:Torment with its Cranium Rats and their Wererat servants – here’s a link if you’re interested: http://www.sorcerers.net/Games/Torment/Walkthrough/act3-underground/underground-warrens-of-thought.php).
As always these are purely for fun and not intended to breach Games Workshop’s copyright.
Games Workshop, for their ‘End Times’ projects, have recently created some new Nurgle miniatures and I felt they needed to reflect more of the characters’ written background on the miniatures themselves. Now, bear in mind I haven’t read much of the latest text but ‘Gutrot Spume’ is meant to be the leader of the Chaos God Nurgle’s plague fleets and yet has nothing bar his tentacles to reflect his maritime nature.
Here’s my sketchbook page where I imagined a more piratical Chaos Champion with an Estalian (Warhammer Spanish) Conquistador feel (morion helmet and breastplate with tassets, slashed sleeves and so forth). I based his pose on the existing Gutrot Spume miniature, adding a ship’s bell on his back, corroded, barnacled armour, a bottle of rotgut grog and a Daemon sword. One of his tentacles also holds a Nurgle death’s head.
And now I worked the picture up into the following image (separating him into layers in Photoshop and using Painter 12 to paint above and below the layers). I changed the pistol to a Nurgle-daemon themed triple-barrelled duckfoot pistol.
I imagined he had the following rewards of Chaos:
Captain Eduardo ‘Worm-beard’ Montalban
Zoological mutation 1 arm of an Octopus. (Combine tentacle and suckers rules)
Multiple arms +2
Gifts of Nurgle:
Hide of Nurgle
Trail of Slime
As with all my games related artwork, it is fan art and not intended to infringe Games Workshop’s copyright.
A sketchbook page from earlier this year:
There’s some dog-men sketches at the top – I was inspired by the make-up/mask work on the Die Antwoord video for Pitbull Terrier, which is a bit crazy and gory and so probably not safe for work and certainly not for children. Here’s a link if you’re interested:
The birdman sage idea I had when looking at a picture of an horned owl (with it’s longer ‘ear’ feathers) and I thought this would be a good look for an older, wise bird-man (or bird-woman).
The coloured in Space Orks are my ideas for what GW could have done when they brought out a plastic Space Ork Painboy earlier this year – some head options that reflected the classic Kev Adams Space Orks but in the newer, more brutal style.
GW stuff (Space Orks, Painboyz and so on) is fan art and not inteded to infringe copyright.
Here’s my idea from way back in 2011 for a Nurgle Chaos Warrior Champion (a Nurgle Plague Knight, with twisted heraldry as described in the Lost and The Damned book) as Games Workshop seem to be going all Nurglesque at the moment.
As always; this is fan art and not intended to infringe on Games Workshop’s intellectual property.
Some of my life drawings are being displayed in this exhibition, they’re all for sale:
I’ve been part of the Pencils Squeezers group (a deliberately cheeky name from an Ian Dury song) for well over a decade! If you’re in the area do come and look.
I’ve been up to all sorts of art stuff which I’ve yet to show so I thought I’d share some drawings I made whilst reading Dan Abnett’s excellent Warhammer 40,000 novel Titanicus from a few years back. These are what (the heck) an Adeptus Mechanicus Skitarii could look like, including a doodle of the more feral look of the Legio Invicta skitarii.
Here’s the a link to a description on Warhammer40KWikia:
I tried to keep the look of the Forge World (Horus Heresy) Mechanicum troops and the new Imperial Knights too. I might work these up into a colour picture some time.
These are GW fan art and not intended to infringe copyright.
A brief diversion back to my ideas for how to get a relatively sensibly explained version of Games Workshop’s Skaven into the Warhammer 40,000 setting. http://www.willbeck.com/artblog?p=1111 These are mutant rat-men leaders and a psycho-rat-man with a couple of alternative heads. Like all the space rat-men they live a life of vicious in-fighting on drifitng space-hulks with the biggest or sneakiest getting to the top of the pile.
I’ve still to colour in my space psychic rat-man and also some special characters which I shall post here when I’ve done ‘em.
I’ve been commissioned to design some Science Fiction citizens miniatures (fleeing from alien invasion, standing around and working) for a project Redfeather Casting is putting together. These could be suitable for any SF wargame or role-playing game but would be equally at home in games of Warhammer 40,000.
Here are my initial doodles:
And my more refined costume drawings:
More to come soon!
Here is the site where Red Feather casting is seeing how much interest there would be in these miniatures:
With the release of the new Citadel Miniatures Ogryns today I thought I’d share one of my own sketchbook drawings depicting these abhumans.
I looked at all of the versions going back to Jes Goodwin’s original militaristic one from the Rogue Trader era, Bob Olley’s classic characterful versions, the Perry Twins’ ones from the 1990s and also the computer game versions from Relic’s Dawn of War game which were partly based on the metal Mark Harrison sculpts.
What I tried to distill is the sheer size of these guys, with their brutal ripper guns and giant fragmentation grenades.
GW fan art and not intended to infringe copyright.
The new YakTribe gaming site is finished and using my logo design to boot! YakTribe is a fan site devoted to long-lost favorite games published by Games Workshop (Necromunda and Mordheim and GorkaMorka soon). It’s very well done so if you have an interest in this sort of thing I recommend it.
The brief was to create a logo of a yak head and I recalled seeing an ancient Citadel Miniatures catalogue which had a couple of science-fiction versions of a minotaur. They had guns for horns so I figured this could be a special pit-fighter on Necromunda; a mutant abhuman cyborg! I believe they were sculpted by the talented Nick Bibby (they looked like modified Nick Bibby minotaurs.) I’ve tracked them down to here:
This is the progression of my picture in Painter:
Here’s the final image:
And the YakTribe website can be found here:
And also I contributed some other images for Ash Wastes Nomads and their badge.
With the Ash Wastes Nomad design I was both homaging John Blanche’s original intricate Confrontation drawing ( http://gothicpunk.tumblr.com/image/8512253130″) whilst also respecting the newer versions produced for Necromunda and adding some extra ideas on top!