A brief diversion back to my ideas for how to get a relatively sensibly explained version of Games Workshop’s Skaven into the Warhammer 40,000 setting. http://www.willbeck.com/artblog?p=1111 These are mutant rat-men leaders and a psycho-rat-man with a couple of alternative heads. Like all the space rat-men they live a life of vicious in-fighting on drifitng space-hulks with the biggest or sneakiest getting to the top of the pile.
I’ve still to colour in my space psychic rat-man and also some special characters which I shall post here when I’ve done ‘em.
I’ve been commissioned to design some Science Fiction citizens miniatures (fleeing from alien invasion, standing around and working) for a project Redfeather Casting is putting together. These could be suitable for any SF wargame or role-playing game but would be equally at home in games of Warhammer 40,000.
With the release of the new Citadel Miniatures Ogryns today I thought I’d share one of my own sketchbook drawings depicting these abhumans.
I looked at all of the versions going back to Jes Goodwin’s original militaristic one from the Rogue Trader era, Bob Olley’s classic characterful versions, the Perry Twins’ ones from the 1990s and also the computer game versions from Relic’s Dawn of War game which were partly based on the metal Mark Harrison sculpts.
What I tried to distill is the sheer size of these guys, with their brutal ripper guns and giant fragmentation grenades.
GW fan art and not intended to infringe copyright.
The new YakTribe gaming site is finished and using my logo design to boot! YakTribe is a fan site devoted to long-lost favorite games published by Games Workshop (Necromunda and Mordheim and GorkaMorka soon). It’s very well done so if you have an interest in this sort of thing I recommend it.
The brief was to create a logo of a yak head and I recalled seeing an ancient Citadel Miniatures catalogue which had a couple of science-fiction versions of a minotaur. They had guns for horns so I figured this could be a special pit-fighter on Necromunda; a mutant abhuman cyborg! I believe they were sculpted by the talented Nick Bibby (they looked like modified Nick Bibby minotaurs.) I’ve tracked them down to here: http://www.sodemons.com/rhrare/40kminos/index.htm/
And also I contributed some other images for Ash Wastes Nomads and their badge.
With the Ash Wastes Nomad design I was both homaging John Blanche’s original intricate Confrontation drawing ( http://gothicpunk.tumblr.com/image/8512253130″) whilst also respecting the newer versions produced for Necromunda and adding some extra ideas on top!
Whilst I’m busy with various things I thought I’d share these sketchbook fantasy scenes I drew a few years ago. The first one (the market) I think I posted on the ImagineFX forum. The second one depicts an ancient statue that has been built into the side of a tavern. The perspective is wonky but I still like them both. These are spontaneous drawings that I kept adding to when I had a spare moment.
Here are some sketches I’ve been working on over the new year for the Yakromunda site re-launch. (Yakromunda is a Necromunda gang and campaign management fan site and I was asked by them to design a new logo). I shall post more (with links to the site) when I’ve finished them (and they’ve been approved by the moderators of the site itself).
Earlier this year I heard about an abandoned Russian cruise ship drifting around the Atlantic Ocean and inhabited by rats ( http://phys.org/news/2013-02-abandoned-russian-ship-km-ireland.html ) I had always wondered how you’d make sense of having rat-men in Warhammer 40,000 and this led me to think wouldn’t there be rats in the holds of space freighters? What might happen to those rats aboard vessels lost in the warp?
I imagine Space Hulks ( http://warhammer40k.wikia.com/wiki/Space_Hulk )
aren’t just inhabited by Genestealers, Orks or Chaos Renegades. Sometimes the rats on board would have mutated having been exposed to the warp (and perhaps having eaten warp-tainted cargo and human corpses). Some might have mutated into rat-men! Their equipment would reflect the technological environment they live in; not much wood, tools you might find on a space craft, scavenged and improvised weapons and armour.
I’ve a couple more pages of these to colour in, including my version of how a Skaven Grey Seer could be done.
Skaven, Grey Seer and that sort of thing is copyright Games Workshop; this is fan art not intended to infringe GW’s copyright.
I’m working on a heck of a lot of things at the moment so apologies for no posts for the last couple of months. I thought I’d show you some sketches of a few of those ‘things’.
Some doodles from late last year:
Ideas for civilised beast-men and my whalephant design.
And from earlier this year:
SF beastmen (or Warhammer 40,000 Abhumans) and some Sunken World ‘Yrdin’ character ideas.
Some more Sunken World character ideas.
Also a return to my New Horizons characters from way back in 2006 (!). Just felt like seeing what had happened to them.
And some of the original designs.
This is an idea I had a while back after seeing the mimic octopus on a nature documentary ( http://en.wikipedia.org/wiki/Mimic_octopus ) for an experimental terror of the Sunken World – a shape-changing Thulhid assassin. These creatures are fortunately few in number; the product of the Thulhid scientists experimenting on their own kind.
Once an assassin has slain a human (or humanoid) and consumed their flesh it can change its form to be an identical copy of the unfortunate victim. I imagine it can only form crude-looking clothing though there is always the stolen clothing of the victim and perhaps other clothing can be acquired by their slaves or even Thulhid-worshippers.