Colony 87 returns! The kickstarter here:
(Return to Colony 87 – 28mm sci-fi civilians)
This was funded within hours and the miniatures have been sculpted by the excellent miniature sculptor Mike Anderson.
These are concept drawings for the second wave of Science Fiction civilians for Colony 87 miniatures:
These are some of my initial sketchbook pages for this commission.
The first was a SF Recordist, a scientific type to accompany a noble or other advisor recording everything (smells, sights, Electromagnetics, as well as sound). Jon Boyce (my client) suggested I look at a tank crew head gear and Gaff’s (Edward James Olmos) hat in Bladerunner. I also wanted him to have a different body shape, so I based his size on the movie Dune’s Piter De Vries (Brad Dourif) combined with the Hannibal Chew,(James Hong) from Bladerunner’s hat. A stenographer’s typewriter provided a retro look for his personal computer. For the mechanic I had the idea basing her on Firefly/Serenity’s Kaylee(Jewel Staite) as a starting point and the welder/junker started out based on a photo of a Japanese industrial worker.
The Advisor was meant to be a power-behind-the throne character so I examined various fantasy and SF advisors – the tall hat was a reference to Turkish historical viziers and also to the sinister fellows that follow Emperor Palpatine in The Return of The Jedi.
Jon Boyce had a very specific idea for the Priestess so essentially I recreated his small drawing and the Planetary Botanist was an idea that had been requested by several people in the first wave. The broad-brimmed hat was a nod to Moebius’s drawing of Planetologist Kyne for Alexandro Jodorowsky’s Dune project. I thought he might have had some injuries examining alien plants so a bionic hand seemed appropriate.
A belated Happy New Year! My first post of 2016 is of some of the sketchbook pages I drew for Hysterical Games’ Panzerfäuste miniatures wargame. Panzerfäuste – Mechanised Warfare in A Mythical Realm Hysterical Games website
The first is some Troglodyte mountain troops, these are (in Panzerfäuste) the Polish so have the equipment and weapons appropriate to the real world equivalent. I drew these for their Kickstarter page as I had only provided them with a rough sketch originally.
Here are some Gnome commanders, wizards and generals and a nurse to heal the troops. Gnomes, in Panzerfäuste are French so I thought the druid (Getafix) in Goscinny and Uderzo’s Astérix The Gaul would be an appropriate character to homage for the illusionist.
This is an idea from John Bell that the Hysterical Games team wanted a bit more work on; the Dwarf Panzerbär. I based the shapes of the armour on the German Sd.Kfz Armoured Cars from WW2.
And finally an extra Orc for the Local Orc Volunteers (Orc Home Guard), though I’m not sure if this will be produced though as a miniature.
Here are some of my quite old sketches for SF bad guys, possibly Star Wars Sith or for some other universe. I think I drew these in 2003 while my brother and I were playing Star Wars Knights of The Old Republic on his PC.
More designs from 2004 (when we were playing the sequel!). I’ve found that Sith are easier to draw than Jedi, getting a truly evil cyborg samurai look is good fun. Though I should attempt to depict a Jedi some time soon!
And here was a quick page from late 2014. These are probably Sith from the time of the Old Republic when there seemed to be way more than two of them.
The huge Sith came from the reading about the visual inspiration for the Jedi and Sith and the Japanese-style robes they wear. So then I thought, why hasn’t a Sumo Jedi or Sith been done in the films or the Clone Wars series? (I can’t be sure of the comics or novels!)
I started by searching for photo reference and also woodblock prints by 18th/19th century Japanese artist Utagawa Kuniyoshi whose art I first saw when I was at Art College. Wikipedia entry for Utagawa Kuniyoshi
I imagined this Sumo-build warrior would be a bulky but fast moving Sith whose physical size was intimidating even before you saw his dark side powers. This got me looking at Japanese Ogre’s Wikipedia entry for Japanese Ogres and I thought a hulking Devaronian steeped in the Dark side of the force might be a cool idea. You can see the finished image on my Facebook site.
For those of you who don’t know what the heck a Devaronian is (and why should you?) look here: Devaronian on Wookieepedia
This is all fan art, and not intended to breach Disney’s copyright.
The large rat-hulk thing on the left with his midget controller (maybe they’re twins?) are kind-of like a space mutant rat-men version of Pinky and The Brain (wikipedia entry for Pinky and the Brain). The other creature is a Rat-man who has been possessed by a warp-entity and his form has mutated (Bestial face: Goat, Teleport, Cloven Hooves, Scorpion Tail,Temporal Instability, Acid Excretion, Suckers, Growth X2).
And here is the sketchbook page from over a year ago where I sketched the basic ideas:
This is fan art based on Games Workshop’s intellectual property.
I’ve been working hard on a commission from Hysterical Games over the last year; drawing concepts for their fantasy World War 2 miniatures wargame ‘Panzerfäuste’. Their Kickstarter project has gone live and surpassed its initial goal! I’ve thoroughly enjoyed this project. Here’s a link to the Kickstarter page: Panzerfäuste – Mechanised Warfare in A Mythical Realm
As part of this ongoing commission I created Wojtek the Bear, a character I based on the actual bear named Wojtek by Polish troops who adopted him in World War 2 Wikipedia entry for Wojtek (bear), carrying a MG08-15 machine gun. Wojtek is a helpful bear used by the Troglodytes in the Panzerfäuste world to carry things and to fight the Dwarves.
A link from my Facebook site (do have a look and like it, if indeed you do like it!). Click on the Facebook image to the right or here: Will Beck Illustration
Here are my ‘Deadworld Ghouls’ from 2009, inspired by my fighting (as Raziel) the cowardly Slaughs in the videogames Soul Reaver and Soul Reaver 2, (Sluagh image and description) I liked their gleeful expression in the game and imagined mine lurking in the dark on ruined world attacking adventurers or travellers (only when they outnumbered them!). I wasn’t quite sure about their design at the time so I put these on the back-burner.
Well it’s been a few months since I posted anything on my website/blog; I’ve loads of mini-projects on the go that become huge undertakings without a deadline! Here are some examples of several of these from a few years back.
On the left are some characters I was having difficulty placing in a world so I was trying them out in a fantasy Wild West setting. On the right hand side is a Cactus Man from China Miéville’s Bas-Lag world. I’m a fan of China Miéville’s novels, (though I haven’t read them all) and I thought it would be fun to try and depict a Cactus Man from Perdido St. Station. I always liked the Symbolist movement and Odilon Redon’s work Cactus Manhttp://www.wikiart.org/en/odilon-redon/cactus-man-1882 is a classic example of his slightly creepy and surreal drawings so I tried to incorporate a sense of that into my sketch.
The next pages follow on, more experiments with a fantasy Wild West theme, a Wyrman. See here for a list of China Miéville’s Bas-Lag creations https://en.wikipedia.org/wiki/Bas-Lag and some high-fantasy characters I was working on.
I returned to the ideas again in my next sketchbook, I might have been reading The Scar at the time – this time I was considering a New Crobuzon https://en.wikipedia.org/wiki/New_Crobuzon scene with various lowlifes (a fat criminal boss, his bouncer and hired thaumaturge, that sort of thing). On the opposite page are more doodles of Vodyanoi (frog-men from Russian folklore) who are another race in Bas-Lag. There’s also an idea for a Gundam/Starcraft type exo-suit in the middle.
China Miéville’s ideas are all copyright him, this is just fan art and in no way intended to breach copyright.
Here are some of the sketches (an amphibian-alien trader, human trader, a pair of nobles with a freakish pet and a porter with a some sort of servo-yoke). The designs were influenced by, amongst many other things, Ridley Scott’s Bladerunner (1982) costumes by Michael Kaplan and Charles Knode and the nobles costumes in the David Lynch Dune movie (1984) by Bob Ringwood. I tried a gothic-arch hat from Russian history for the female noble though we settled on a simple cowl.
These have been sculpted by the talented miniature designer Mike Anderson.
Games Workshop, for their ‘End Times’ projects, have recently created some new Nurgle miniatures and I felt they needed to reflect more of the characters’ written background on the miniatures themselves. Now, bear in mind I haven’t read much of the latest text but ‘Gutrot Spume’ is meant to be the leader of the Chaos God Nurgle’s plague fleets and yet has nothing bar his tentacles to reflect his maritime nature.
Here’s my sketchbook page where I imagined a more piratical Chaos Champion with an Estalian (Warhammer Spanish) Conquistador feel (morion helmet and breastplate with tassets, slashed sleeves and so forth). I based his pose on the existing Gutrot Spume miniature, adding a ship’s bell on his back, corroded, barnacled armour, a bottle of rotgut grog and a Daemon sword. One of his tentacles also holds a Nurgle death’s head.
And now I worked the picture up into the following image (separating him into layers in Photoshop and using Painter 12 to paint above and below the layers). I changed the pistol to a Nurgle-daemon themed triple-barrelled duckfoot pistol.
I imagined he had the following rewards of Chaos:
Captain Eduardo ‘Worm-beard’ Montalban
Zoological mutation 1 arm of an Octopus. (Combine tentacle and suckers rules)
Multiple arms +2 Chaos Rewards:
Daemon Weapon Gifts of Nurgle:
Hide of Nurgle
Trail of Slime
As with all my games related artwork, it is fan art and not intended to infringe Games Workshop’s copyright.